Category: Xcode

Swift 2.2 updates 0

Swift 2.2 updates

Yesterday came a slew of updates from the mothership. One of them was Xcode 7.3 with Swift 2.2 onboard. Some capabilities have been included in Swift 2.2 that will produce some deprecation warnings. Let’s...

Coding the extra mile 0

Coding the extra mile

I recently came across some labels in a design I’ve been working on that I originally deployed using NSLineBreakMode.ByTruncatingTail. Conscious of a possible situation where text coming into the system might not properly fit. It...

Extension management for Swift projects 0

Extension management for Swift projects

The way that extensions are handled in Swift is lovely. If they exist in any file, they are available project-wide. Meaning you don’t need to import them into a Swift file for functional inclusion....

Back to iOS Development 0

Back to iOS Development

I have been buried in Android Studio for the past several months. Learning that from scratch didn’t come without it’s challenges and brief excitement. But I’ve really grown to loath Android development for many...

A Mac OS X Finder trick for developers 0

A Mac OS X Finder trick for developers

If you’re like me and use many different tools, getting to them might take a tiny bit getting to. You might use Alfred (which is incredible), or you may use Spotlight in Mavericks or...

WWDC catch up, co-workers, and KMT magazine 0

WWDC catch up, co-workers, and KMT magazine

WWDC catch up Today when I wasn’t performing some administration project documentation and work, I was watching WWDC 14 videos. I started off with some of the basic topics, like what’s new in Xcode...

iBeacons development… speed 2

iBeacons development… speed

So now that iOS 7 is finally out – it took me a little while to get used to the aesthetics and I only have nits with default button hit-area designation (there is none)...